Editorial

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Unreal EnginE

Environments for use in Unreal Engine, 3D modeling, motion capture, design.

Weapons: Unreal Engine, Blender, Maya, Substance Painter, rokoko Studio
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Post production

2D and 3D visual effects, compositing, particle simulations, advanced rotoscoping, screen/logo replacements, and color correction.

Weapons: After EFfects, Trapcode, Mocha pro, Nuke, davinci resolve
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AUDIO PRODUCTION

Sound editing, design, and mixing in Dolby Atmos.

Weapons: Pro Tools, Dolby Atmos, Reaper, Source connect

Directing / VFX / Mograph

WORK WITH PACKHOWL

Rate sheet available by request. To get a custom quote for post-production services, please include as many details as possible in your message including timelines, budget, and scope of work. and I’ll get back to you with a quote.